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Games Workshop tau aun shi tau ethereal blister

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About this deal

The real question is whether what you give up is worth it. What are you giving up, you ask? Well, we glossed over it a bit but you lose the ability to take drones and the hover drone on the Ethereal when you select Aun’shi, and while those are not huge losses, they do affect your board state somewhat. The hover drone means that a basic Ethereal is going to be faster than Aun’shi by a non-trivial amount, which makes keeping up with Crisis teams easier- as does the Fly keyword, which is very handy. Similarly, while Aun’shi does have his handy-dandy forcefield, the two Shield Drones you can buy for a normal Ethereal certainly go a long ways towards protecting them and can protect other units in a pinch as well thanks to Saviour Protocols. At the same time, within the walls of Fio'taun, a similar individual presented himself to the guards of the fortress. How he had penetrated the defences of the city he would not say. All he asked was that he be allowed to speak to the castellan of the fortress. In temperament, Ethereals are enigmatic and studious, yet unfaltering in their authority and their drive to further the Greater Good. They are mystics and philosophers, possessed of knowledge and wisdom not shared by their more practical subjects. Mont’ka: In a turn in which a < SEPT> BORK’AN DAL’YTH FARSIGHT ENCLAVES KE’LSHAN SA’CEA T’AU SEPT VIOR’LA COMMANDER unit from your army declared Mont’ka, at the start of your Movement phase you can select any friendly < SEPT> BORK’AN DAL’YTH FARSIGHT ENCLAVES KE’LSHAN SA’CEA T’AU SEPT VIOR’LA units within 6" of that unit. Until the end of that turn, the selected units can shoot as if they did not move this turn.

Whenever a model in an affected unit loses a wound, roll a D6; on a 6, that model does not lose that wound Aun'Va • Aun'Shi • Commander Farsight • Commander Puretide • Commander Kais • Commander Shadowsun • Sub-Commander Darkstrider • Shas'el Lusha • Shas'la T'au Kais • Shas'la Longstrike • Commander Arra'kon • Commander Bravestorm • Commander Brightsword • Commander Sha'vastos • Sub-Commander Torchstar • Honour-Shas'Vre O'Vesa • Shas'vre Ob'lotai 9-0

Overview

Aun'Ro'Yr - Aun'Ro'Yr was the Ethereal who accompanied Shas'O Or'es'Ka during the Kaurava Campaign. His ultimate fate is unknown. All across the T'au Empire morale was high, and all of the castes recognised that with Aun'Va to guide them, they could not fail in their destiny. The T'au would surely bring enlightenment to the galaxy. It is not necessary for Ethereals to participate in every conflict at the tactical level, as Fire Caste warriors are quite capable of operating without them being close at hand. It appears, however, that an Ethereal should be present at the operational or strategic level to ensure the stability of those under his command. However, he also comes with two unique rules of his own. The one you’ll notice most immediately is his Shield Generator, which gives him a 4+ invulnerable save- and considering how squishy normal Ethereals are, this is a huge upgrade. The second is Inspirational Defiance, which lets nearby Vior’la Core units either Set to Defend or Hold Steady when charged, which makes them a bit more dangerous on the defensive. It isn’t huge, but players from last edition will remember that overwatching on 5+s is no joke, so it shouldn’t be underestimated. a. Head. Endoskeletal "skull" reveals age-knitted growth plates: close analogy to human cranium. Cavity contains spongy cerebrum encased in fluidic membrane. "Hair" analogue is protein-fibre extruded from dermis (speculation: hormonally triggered?).

Upon the flanks of Mount Scion he pronounced the fate of the Orks of WAAAGH! Grognik — a sentence that was efficiently enacted by ten thousand Fire Warriors. In this period of turmoil known as the Mon'tau, the Ethereals appeared as from nowhere and ended the conflict with a single command. They have ruled ever since that time.

Vior’la

If every model in an INFANTRY unit is on or in an Area Terrain feature with this trait, then it can either Hold Steady or it can Set to Defend (see below) when an enemy unit declares a charge against it. Sept Warlord Trait: A Warlord Trait associated with a specific sept. These are only available to WARLORDS that are part of a Sept Detachment (and only if they are from the associated sept). O’Shovah’s mastery of Mont’ka has bled into the martial culture of the Farsight Enclaves. Its warriors are experts in the deadly art of engaging the enemy in close confines. Since that day, Aun'Va has had no further fears for the loyalty of the Fire Caste and has set his concentration fully on the expansion of the T'au Empire.

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