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Cadian Honour (Volume 2) (Warhammer 40,000)

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Note: The Cadian Gate was guarded by the Astartes Praeses but also by elements of 21 other Chapters deployed across the Cadian Sector.

The decision was made to hold orbit over Cadia and for the 1301st Fleet's elements to make planetfall on the unknown world, designated as 1301-12. The landing force was comprised of Imperial Army, Word Bearers, Adeptus Custodes and Legiones Cybernetica elements. The landing party, led by Lorgar, was greeted by a large number of barbaric human tribes, tribes described as "dressed in rags and wielding spears tipped by flint blades...yet they showed little fear." Most notable were the barbarians' purple eyes, which reflected the colour of the Eye of Terror itself in the spectrum of visible light. Despite the Custodian Vendatha's protests and request to execute the heathens, the Word Bearers approached the natives.

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Because of its short length, the book also abandons many of the descriptive strengths which can further help work toward the strengths of Warhammer as a setting. There are few descriptions of barren wastes, hives or gothic architecture, or elements which fully convey age. It starts promisingly enough with a moment featuring a star fortress being towed into orbit, but it never manages to successfully repeat that moment. This leaves it very reliant upon its characters to keep the story engaging. While it certainly gets that right, it doesn't get it completely on point. Oh, the core cast is fine, but it drops the ball with the villains. Cadia itself was a bleak, merciless and wind-blown planet, where only the strongest survived to adulthood and discipline was learned from the moment a babe took his or her first steps. Cold winds howled across wide, sundered plains where armies trained with live ammunition and every solar day not spent training was believed to be a day wasted. Every Cadian fortress-city, or " Kasr," was a massive citadel, with the streets and buildings fashioned with great tactical cunning by the finest military engineers and siege specialists of the Astra Militarum. Every hero has a moment that defines their legend, a battle that sets them on the path they are meant to walk. For Ursarkar Creed, that moment is here. Cadia itself is under threat – the hordes of Chaos emerge once more from the Eye of Terror, and the forces of the Imperium muster to meet them. But on Tyrok Fields, an act of base treachery, spurred on by an old enemy of Creed’s, will change everything and provide General Creed a chance to prove his worth once and for all, and embrace his destiny as Lord Castellan of Cadia. Read my review of Ghost Warrior or my Rapid Fire interviews with Gav about Ghost Warrior and Wild Rider. What else?

All Cadians were required to serve at least a four-year-term in the planetary military, and the amount of military presence on the world led the civilian population to become focused on weapons production. 71.75% of the Cadian population was under arms, either in the highly-skilled and very well-equipped Cadian Planetary Defence Force that was known as the "Cadian Interior Guard" or in the numerous Imperial Guard regiments drawn from the planet's people. As befits Abaddon's cruelty and meticulous planning, thirteen massive transports of combat-drugged mutants, wretches, Plague Zombies and Chaos Spawn were crash-landed into the ruined city of Kasr Kharkovan, ensuring that many of the final assaults were performed by the least storied of the Lost and the Damned among his armies. This is more of the same from the Warhammer 40k universe, but there’s is nothing wrong in knowing that the story is mostly the same as it’s like a new coat in the same design as the old one! Your warriors would never flag in the line of duty, but if they did… well, it would be the Commissar’s duty to remind them of their loyalties. This stern (and more than a little intimidating) miniature can swap their chainsword for a power sword if the threat of combat warrants it. Attilan Rough Riders

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With the aid of the Necron Lord Trazyn the Infinite, who had been present when the pylons were first constructed, Cawl proved capable of mastering the enigmatic xenos artefacts' internal systems deep in the catacombs beneath the pylon field. But this came just in time for Abaddon to launch his final ground assault against the Elysion Fields, as the Despoiler was determined to assuage his pride by personally ending the Imperial defence.

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